As this was the week following our major 3.0 release, we’ve been very actively working on early bug reports and sorting out packaging for this in the distros.
This led to quite a number of bugfixes being done, issues investigated and a large number of updates to our snap and Debian packages for the various components.
We expect to keep this focus on bugfixing for the next 2-3 weeks so that we can ensure we meet our usual quality expectations after a major release and offer a smooth upgrade to our users. We’re also doing some work refreshing our 2.0 stable branches in preparation for the last major bugfix release of the projects before they enter the much slower security-only phase of their support.
All that being said, we have started work on a number of features targeted at LXD 3.1 and are planning to resume our monthly feature release schedule starting at the end of this month, putting us back into our normal release schedule until we start preparing for LXD 4.0 in a couple of years.
The list below is feature or refactoring work which will span several weeks/months and can’t be tied directly to a single Github issue or pull request.
The items listed below are highlights of the work which happened upstream over the past week and which will be included in the next release.
lxd initnot to setup a remote pool by default2
lxc network‘s help
lxd init‘s questions a bit and fixed
This section is used to track the work done in downstream Linux distributions to ship the latest LXC, LXD and LXCFS as well as work to get various software to work properly inside containers.
nvidia-container-cliallowing the use of the new
Ubuntu offers all the training, software infrastructure, tools, services and support you need for your public and private clouds.
Introduction This week’s focus was on bugfixes with a good number of clustering related fixes and improvements as well as some tweaks and fixes to other recently added features. On the feature development front, the current focus is on…
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Introduction As this was the week following our major 3.0 release, we’ve been very actively working on early bug reports and sorting out packaging for this in the distros. This led to quite a number of bugfixes being done, issues…